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Showing posts with label illustration. Show all posts
Showing posts with label illustration. Show all posts

Tuesday, April 20, 2010

Old Videogame style illustration



This is another Flexisign piece. I was making fun of sequels or something, or else this just popped in my head to do. If you don't play video games, this is based on the Legend of Zelda. It's an old game from the 80s and they make a new one every few years.

Monday, April 19, 2010

Nintendo trio



Done in Flexisign, but the transparency effects were done in Illustrator. I don't think Flexisign can do transparency. There's never any need for a sign to have transparent material, at least not that I can think of.

The Singing Catfish



This was done for a fishfry/karaoke t-shirt for someone I once knew. They asked me for it late, so it never got used. Instead they had clipart on the back of a crawfish.

I did this piece from sketches, I believe. I remember not knowing whether I wanted to do this in Illustrator or Photoshop at first. I ended up doing it in Illustrator with a Wacom tablet. There's a scratchy brush in Illustrator that I've used for some of my favorite projects. I'm working on a project now that uses that type of brush, but it has a way more serious tone to it. I like the slight roughness of the piece in places.

Dav-Man



Done in Flexisign. I believe I found the pacfont on Dafont.com. They have all kinds of crazy fonts and dingbats. I like looking at this now because it looks like I'll never have to have trouble paying bills again. 27 days until Basic Training as I post this.

Chomp Fighter



I did this piece sometime in 2006 when I was working as a designer at a sign shop and business was either slow, or we were at the end of the day. I'm not sure why I was drawing a hot dog that threw potato chips, but I was.

For those of you not familiar with video games, the arrows at the bottom represent what's called the fireball command. In some games, moving the joystick in quick succession in that direction plus a certain button at the end of the motion causes your character to do a special attack. It's common in a lot of those types of games, and the first time it was used, it was used to throw fireballs, so gamers know it as the fireball command.

This was done in a program similar to Illustrator called Flexisign that I used in the sign shop. It does most things much faster than Illustrator. It's similar to Corel Draw, but works faster than Corel too. The only thing is I'm not sure if it's able to do some of the things Illustrator and Corel can do visually as far as things being more realistic. Sign shop design is like designing classified ads or phonebook ads, so you don't usually need to do anything more realistic.

Game card design



This is a playing card design that I did in Computer Illustration class when I was at the Art Institute of Atlanta. It was a personification project, and somehow I chose to do a lollipop. I worked from sketches and used Illustrator for the final piece. The piece is done in complementary colors.